Seducer Dog (Mobile)

Made for the Unreal Engine 4 Summer #ue4jam (August 16-21, 2018). Gameplay wise just a simple Simon Challenge (sync in line with the enemy movement). This was the first time I was sculpting in Blender and I think the dogs turned out quite cute. Turns out I had to cut down the vertex count by a lot to make it run smoothly with 60 fps on my old Samsung J5, so the visual quality took a little hit, but nothing major. Also in the older version the dog could backflip, but I removed it for the Leaderboard, since time is short and I didn’t know where to go with this prototype.

Download Link: https://itch.io/game/edit/295681